Wednesday, 7 September 2011

Quick update

While I haven't been updating this blog as much as I would like, I have however been doing coding but also nowhere near as much as I like! I'm still struggling with an illness I was hoping would be fixed, 15th of sept I have a procedure that should improve my life dramatically.

During my time off I've constantly been thinking about game development and what I could add to my game. I've been talking to my artist who is still chugging away with great art work and willing me on to finish our game.

'Drag Racer' we've decided to stick to just the one game, I originally wanted a few on the go but found this to distracting, I want something that will completely and utterly wipes the floor with 360 Video Poker not a high benchmark but still a goal, also a goal of at least 1000 sales, believe me in XBLIG this figure is not an easy task!

I've been focusing a lot on HLSL and while I'm still a beginner I do understand it now, I've developed a water shader, drunk effect shader, and the light shader.

Summary:
HLSL massively improving.
Sticking to the one game Drag Racer (Isometric Drag racing)
Desire higher than ever!


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